Hal Morsh
Aliastra Gallente Federation
267
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Posted - 2015.03.09 01:03:28 -
[1] - Quote
I hate off grid boosts. Thing is there is a way to defeat them if you have a group who can follow well with a half intelligent FC.
I was in this group who got wardeced. Thing here is they didn't often leave system because thye flew about in boosted garmurs. You get caught off a station or gate and you weren't escaping. Even with low DPS from them you'd still be permastuck.
What we did is we had someone occupy the garmurs, got someone to scan the links and pilot in front of it, when we jumped some destroyers in system and ganked it. They decided to tell us it was "backup links" we killed but the garmurs were reported to slow down.
It wasn't long before they got replacement links onfield even though we podded their links. The war ended shortly after, but as an example. Occupy the link receiver then start scanning. Till CCP fixes it.
CCP - Outpost code is scary.
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Hal Morsh
Aliastra Gallente Federation
271
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Posted - 2015.03.13 22:39:27 -
[2] - Quote
Kamahl Daikun wrote:The only problem I see with OGB is that it's silently enforcing a standard.
I played another game that did something similar - buffslaves. If you wanted to farm efficiently, you needed buffslaves. You didn't need to party with a buffing class because you had buffslaves. If you wanted to solo, buffslaves. They became mandatory for nearly every activity of the game and it became a huge problem for various reason.
Eventually, the devs made the decision to disallow multi-clienting and buffslaves became a luxury of having more than 1 PC in the house but it didn't solve the problem.
OGB obviously doesn't prevent certain hulls from joining fleets but it is enforcing a standard.
People usualy used their wifes characters for this in a game I played lol. Healers had whips and were purple. The class I played however was a combat class with unique buffs. It was cool because it gave you say 40 chances for damage to be guarded against every hit instead of a countdown timer.
Problem with this is in a king of the hill type mode healers were with the parties, buffing healing and sometimes AOEing and freezing enemies. me? I was expected to stay at base and give every character of every party the buffs they requested as they ran by (defence and offence were restricted to one of each type active at a time, 2 in total) Meaning I either did as told or I didn't get a party and didn't get any points except for what I killed, and believe me when they have +9 armor and pay to win +10 rare weapons while I have just +6 stuff with few stats added..... The party is almost the only way I get points. To make matters worse those points were linked to rank ups that gave you a permanent stat boost forever.
It's a game called dekaron that used to be ran by akklaim games (Yea those N64 guys) but now Nexon owns it, botting was no longer a problem but with pay to win and korea being many updates ahead I just left. I also don't like Nexons game "maplestory", the art style is just creepy to me.
CCP - Outpost code is scary.
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